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PROBLEM TO BE SOLVED : To show a continuous performance to a player to the end while preventing the change of a game state from becoming hard to recognize and a disadvantage from being given to the player.
SOLUTION : In an initial game state, rare RT and disadvantageous RT, when a watermelon which can be won simultaneously with big bonuses (A)-(C) or a regular bonus and also can be won alone is won, a bonus winning reporting performance is executed. While there are a single game performance executed in one game only and the continuous performance continued over 2 to 5 games as the bonus winning reporting performance, when the number of remaining games of the disadvantageous RT is 1, the new execution of the continuous performance is inhibited whether or not one of the big bonuses (A)-(C) or the regular bonus is won, and the winning is reported not by the continuous performance but by the single game performance.
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