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Game machine

2025-06-17 15:352550下载
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PROBLEM TO BE SOLVED : To provide a game machine giving a player no feeling of loss of drawing and dispensing with control means for switching over premonitory performances.SOLUTION : When a rare winning combination as a trigger of a game state transfer lottery is established in a game currently executing a premonitory performance, the game machine stores the event in a rare winning combination counter. After termination of the premonitory performance, the game machine executes the game state transfer lottery on the basis of information stored in the rare winning combination counter and executes a new premonitory performance corresponding to the result. This configuration can produce another premonitory performance without ignoring the rare winning combination establishment drawn during the execution of the premonitory performance so as to give the player no feeling of loss of drawing. Further this configuration can dispense with control means for switching over premonitory performances.SELECTED DRAWING : Figure 15


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