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PROBLEM TO BE SOLVED : To show a continuous performance to a player to the end while preventing a disadvantage from being given to the player due to difficulty in noticing the change of a game state.SOLUTION : In an initial game state, a rare RT and a disadvantageous RT, when a watermelon which can be won simultaneously with big bonuses (A)-(C) or a regular bonus and also can be won alone is won, a bonus winning reporting performance is executed. While there are a single game performance executed in one game only and the continuous performance continued over 2 to 5 games as the bonus winning reporting performance, when the number of remaining games of the disadvantageous RT is 5 or less, the new execution of the continuous performance is entirely inhibited unless any of the big bonuses (A)-(C) or the regular bonus is won. Even when it is won, the new execution of the continuous performance for which the number of continuous games is larger than the number of the remaining games of the disadvantageous RT is inhibited.